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For some time now, there have been persistent rumors that Capcom is remaking Resident Evil 4. The Osaka-based recreation firm has already remade different RE video games, so it doesn’t appear that far-fetched.
Given the fan-made Resident Evil 4 HD mod seems wonderful, a correct remake feels much more welcome.
In a latest interview, Resident Evil creator Shinji Mikami was requested what he thought of the potential of a RE4 remake. He informed VG247 that “followers will almost certainly need it, and in order that’s a superb factor.” However Mikami had some shocking feedback for the way he’d wish to see the sport modified had been that to occur.
“It could be nice if Capcom might do an amazing job and make the story higher, and put out a superb product,” he mentioned.
Mikami not solely directed Resident Evil 4, but additionally wrote the script. He doesn’t precisely appear happy with the way it turned out, however that might be due to the strict deadline. In response to Mikami, he “solely had three weeks to jot down it.”
Initially launched in 2005, Resident Evil 4 was revolutionary, bringing a brand new over-the-shoulder digital camera angle that modified video video games eternally. Kotaku previously explained its affect and why RE4 stays a vital a part of gaming historical past:
Titles like killer7 and even the unique model of Metallic Gear Strong 3: Snake Eater tried to handle their gameplay ambitions by both protecting gamers on rails or fixing the digital camera. Whereas this allowed these video games to tightly compose their motion, they had been nonetheless based mostly upon limiting the participant’s relationship to the sport world. One thing needed to give. Resident Evil 4 was that one thing.
Resident Evil 4‘s over the shoulder digital camera allowed for a surprisingly lively expertise that merged the navigation of first-person shooters with a pulled again perspective that burdened the participant character, Leon, as one thing of a focus. As a consequence, there’s a eager consciousness of Leon’s physique and actions that wasn’t current in lots of titles on the time aside from one thing just like the Splinter Cell sequence.
Mikami at the moment heads up Ghostwire: Tokyo studio Tango Gameworks, the place he hopefully offers writers greater than three weeks to show in recreation scripts.
In case you missed it, try Kotaku’s impressions of RE4‘s VR port.